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Squad Release v4.0 notes

The update 4.0 will see the introduction of the new People’s Liberation Army (PLA) faction, including mainland China’s land, sea, and air forces. This includes new combined arms faction features: seven new vehicles, fifteen unique weapons & deployables, and a JH7A rocket strike Commander ability. In addition we have included a number of fixes and quality of life improvements into the update as well. FEATURES

  • Added a new faction, the People’s Liberation Army

NEW / MODIFIED WEAPONS

  • QJY88 General Purpose Machine Gun

  • QBU88 Marksman Rifle

  • QBZ95-1 Rifles

  • QJB-95-1 Automatic Rifle

  • QLG-10 Underbarrel Grenade Launcher

  • QBZ-95B-1 Carbine

  • QSZ92 Pistol

  • DJZ-08 Light Anti-Tank Rocket Launcher

  • PF-98 Heavy Anti-Tank Rocket Launcher

  • Commander Ability: JH7A Close Air Support Rocket Strike

UTILITIES, DEPLOYABLES, AND EMPLACEMENTS

  • PP87 Mortar Emplacement

  • QJZ-89 Heavy Machine Gun Emplacement

  • HJ8 ATGM Emplacement

  • Type86P Hand Frag Grenade

  • Type 72 Anti-Tank Mine

  • DSF161 Smoke Grenade

  • WJQ-308 Entrenching Tool

  • QNL-95 Knife

  • Type95 Binoculars

KIT ROLES

  • Rifleman (3 variants)

  • Automatic Rifleman (2 variants)

  • Marksman

  • Light Anti-Tank (2 variants)

  • Heavy Anti-Tank

  • Machine Gunner

  • Grenadier

  • Combat Engineer

  • Medic (2 variants)

  • Crewman

  • Pilot

  • Unarmed

VEHICLES

  • CTM131 Logistics Truck

  • Variant: CTM131 Transport Truck (with open-top QJY88 GPMG)

  • Variant: CTM131 Transport Truck (with open-top QJZ89 HMG)

  • CSK131 Mengshi Jeep

  • Variant: CSK131 Mengshi Jeep (with HJ8 ATGM)

  • Variant: CSK131 Mengshi Jeep (with open-top QJY88 GPMG)

  • Variant: CSK131 Mengshi Jeep (with open-top QJZ89 HMG)

  • Variant: CSK131 Mengshi Jeep (with remote-controlled QJZ89 HMG)

  • ZSL-10 Wheeled APC (with open-top QJZ89 HMG turret)

  • ZBL-08 Wheeled IFV

  • Variant: ZBL-08 Wheeled IFV (with HJ73C ATGM)

  • ZBD-04A Tracked IFV

  • ZTZ99A Battle Tank

  • Z8G Transport Helicopter

PLA MAP LAYERS

  • Harju

  • RAAS v6 vs USA

  • Invasion v5 vs GB

  • Yehorivka

  • RAAS v13 vs USA

  • Goose Bay

  • RAAS v4 vs CAF

  • Invasion v5 vs CAF

  • Fallujah

  • Invasion v6 vs MEA

  • RAAS v7 vs USMC

  • Sumari

  • Seed v3 vs USA

  • Skirmish v1 vs USA

  • Narva

  • RAAS v6 vs GB

  • Gorodok

  • RAAS v12 vs USA

  • Tallil

  • RAAS v8 vs GB

  • Invasion v5 vs MEA

  • Mutaha

  • RAAS v7 vs RUS

  • Lashkar

  • Invasion v4 vs USA

  • Al Basrah

  • Invasion v8 vs INS

  • Kohat

  • RAAS v10 vs AUS

  • Invasion v4 vs USMC

  • AAS v1 vs USA

  • Chora

  • RAAS v5 vs USA

  • AAS v6 vs USA

  • Logar

  • AAS v1 vs USA

  • Kokan

  • AAS v1 vs USA

  • Pacific Proving Grounds [vs USMC]

  • Jensen’s Range [vs AUS]

SYSTEM & GAMEPLAY UPDATES

  • Updated ATGM System – Once a vehicle has launched the maximum allotted number of anti-tank guided missiles, firing another will cause the oldest currently deployed missile to lose guidance and crash

  • While sprinting, attempting to bandage yourself will now immediately cancel your sprint and start the self-bandaging action

  • Updated the map legend with unique icons for armed transport trucks and APCs with open-top turrets

  • Removed several unnecessary hard references that were negatively impacting performance

  • Made improvements to anti-cheat software

  • Improved the appearance of sprinting from a third-person perspective

GENERAL BUG FIXES

  • Fixed a client crash related to grenades

  • Fixed a client crash related to the WorldSettings parameter

  • Fixed an issue where the USMC flag was not appearing on the server browser menu

  • Fixed an issue where the AUS MRH90 Helicopter was missing its vehicle reset options

  • Fixed an issue where players could shoot through the floor of certain houses

  • Fixed an issue where players would automatically switch to their rifle after planting an anti-tank mine

  • Fixed a rare issue where players could become invulnerable to damage after using the admin camera feature in a certain way

  • Fixed a rare issue where players could be disconnected from their server after pushing a helicopter from the tail

  • Fixed several issues with water sound effects

  • Fixed various performance issues regarding oceans and water intensity

  • Fixed an issue where frag grenades were not doing appropriate damage in the tutorial

  • Fixed a minor visual issue where clouds of smoke could sometimes stick to vehicles instead of behaving normally

  • Fixed several issues with vehicle sound effects

  • Fixed a visual issue with the top hatches of BMP-2 desert vehicles